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Perfect Golf 1.3.8.0 Release Today

We are pleased to announce that 1.3.8 has now been given a public release.
In this release are:

An All New Landing Page and UI Elements

No longer will players be dumped straight into the Multiplayer page. There is now a brand new home page with butons for the major activities and a news section and a Content Coming Soon section. This will enable us to communicate directly with the players with key news items links to tutorials and other information

Tournaments have been given their own tab which is indicative on how we plan to move this section forward by providing people with ever increasing options to play in tournament mode.

Chat is now only visible in the Tournament and Multiplayer sections leaving a lot more room for a better game set up experience. Due to the lack of a keyboard Chat is disabled in Gamepad only mode although in game chat messages will still show up

Revamped in game leaderboards and scorecards.

An option to have the scorecard (or leaderboard if in tournament or challenge mode) show at the end of each hole automatically

Controller support

This release introduces controller support for all facets of the game. We still need to tie in the controller swing into the animation as we plan to do with the motion swing once the new animations are in. But the whole game can be played on the controller from setting up the game in the UI to playing it.

The controller can be selected under the Settings Input Tab.

When this is selected the Controller Swing becomes available in the list of devices in game settings.

To use the controller swing pull back on the stick and wait for the power to increase to your desired level. Let go of the stick, then when the meter gets back to the snap area push it forward again. The net direction of the movement will determine the direction of the ball and the accuracy of the snap will affect the center hit and power realised.

Bug Fixes

  • Fixed Alt Shot bug where a playoff would crash the game on end
  • Fixed Grid balls rolling backwards and stopping
  • Fixed tournament loophole where stopping a hole and restarting would not incur a penalty
  • Added a Generic TCP IP Simulator Device to allow connections to the game from devices that support TCP IP communications
  • Fixed fairway roll not dependent upon conditions (Hard or Soft)
  • Made some changes to the chips
  • Fixed the odd ball bounces
  • Hard and Soft Conditions revamp
  • Beginner Mode made easier
  • Fix to Pano and Player cam nodding down on shot start (still occurs on Follow Cam if you set follow distance to 0)
  • Added Pop Ups for various events like Concede, End Game and Quit so you cannot do these things by acident
  • Updates to Real Time Weather
  • Fixed Alt Shot Bug where auto gimmie and gimme added two shots
  • Made some changes to Night Time to allow golf to be played under moonlight
  • Big improvements to the reverse camera especially on shorter shots.
  • Introoduced a delay on the swing meter when using pause render on swing to prevent swings starting before the render screen has finished resulting in a black screen
  • Minor impovements to Fog
  • Minor improvements to physics on downhil bounces
  • Removed Spin Axis Center from Aids calculation enabling beginners to shape the ball
  • Doubled penalties for Driver off the deck shots
  • Fixed bug where spelling was incorrect in players screen
  • Fixed bug where game information was misaligned or incomplete
  • Fixed bugs in adding and deleting players where default player would change
  • Added a resume button under game when going to settings in the game in addition to the arrow to return
  • Changed Mulligan Default to OFF
  • Fixed bug where using camera view could lose the swing meter if PROS was not enabled
  • Fixed problem in practice mode where you could not see your shot data as the swing meter disappeared as soon as you hit the shot.
  • Fixed bug where game would go into pano mode following a drop
  • Fixed bug where a ball hitting a bank right after being hit would fly for ever
  • Fixed bug where selecting rehit after hitting from a bunker would allow you to select all shot types
  • Fixed a bug which caused the ball to roll a bit like an egg on the greens
  • Fixed a bug whihc caused the ball to rise slightly at the end of its roll

    Known Issues

    If you have multiple devices plugged in to your pc each of them is capable of controlling perfect golf. IF you have issues with UI elements changing automatically it is probably because you have another device connected like a wheel that is controlling the UI At the end of a round the UI Text can become artifacted and will show like a character language. It will clear up during the next game and can be toggled back by selecting menu items. this is a unity bug in the current version of unity we are using and will be fixed when we upgrade to Unity 5.2 If a player leaves without disconnecting from the game and the other player is in controller mode only he has no way to get to the settings screen to kick the absent player Chat will not work when gamepad selected as there is no way to type into chat. Keyboard/mouse is currently disabled when gamepad selected