This is kind of an experiment since at this point in time Din's Champion isn't even in Early Access yet. Since I'm already putting together a changelist for our weekly builds for the testers, I thought this might be interesting to some people who want to follow the progress of the game more.
0.718 change list:
- got Linux build running
- improved "Server could not be contacted, disconnected, or was lost!" message - added "Possible reasons:\n1) Server is down\n2) Internet is down\n3) Firewall refusing connection (your side or server side)\n4) Strict NAT in way (your side or server side)"
- hooked up alchemy stations
- hooked up rune stations
- made alchemy basin icons
- made rune station icons
- added an icon mode to model editor to make making icons easier (blue background makes it easier to make alpha)
- fixed pointing to wrong alchemy station skn files
- fixed some rune station mdl issues
- fixed StationRuneRhutenium.skn
- fixed starting below ground in opening screen game
