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Din's Champion patch 1.004

This patch fixes a crash, fixes some incorrect monster level issues, fixes a couple slowdowns, fixes some missing item modifiers, and fixes several other minor issues.

1.004 change list:

  • fixed bags in chests sometimes confusing some of the pull resources from nearby chest stuff and crashing (Asha Marie)

  • fixed some unique Winged Rylors not matching level of base version

  • fixed MonsterVortarRaider2-UniqueRandom use MonsterVortarRaider1 as base

  • fixed MonsterVortarWarlock2 pointing to MonsterVortarWarlock1-UniqueRandom

  • fixed some drakes not matching level of base version

  • fixed some small spiders not matching level of base version

  • fixed some small scorpions not matching level of base version

  • fixed some changelings not matching level of base version

  • now Sentient::addStatusEffect doesn't recalculate stats if just replacing with same status effect (Asha Marie)

  • now ItemEffectBase EffectType is OnlyOneKeepNewIfDifferentResetTime (so changes status effect less often) (Asha Marie)

  • now crafted items start with full durability (Nekot The Brave)

  • fixed defaultLevel in QuestToStart from cataclysms

  • fixed Judgement unique shield missing elemental resistance modifier (typo) (sgisk)

  • fixed missing cold resistance modifier on Warlock Leggings

  • fixed missing elemental resistance modifier on Eeanlee's Leggings

  • fixed missing cursed resistance item modifiers

  • now mention on ego items (item can level up with kills!) (jprec)

  • changed "chance to use when miss" to "chance to use when land a weak hit"

  • changed "When missed" to "When damaged by weak hit" in a couple places

  • now mention weak hit on attack/defense highlight text

  • added new quick tip - Weak hits only do 25% of normal damage and have no chance of better hits like critical hits.

  • no longer get highlight text from things behind full screen menu (Akarnor)

  • moved max fps on advanced graphics options menu to be with power settings (IchigoMait)

  • ores no longer say Type: Two-handed weapon (Akarnor)

  • status effect highlights use commas more often when needed

  • now vitality highlight uses commas more often when needed

  • split quick tips help topics into 2 so text not so small

  • fixed door sound timing

  • improved test_checkItems quite a bit

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 25263021 · public branch

    Steam updated · First observed