This patch fixes event speed getting out of control, improves machine quests, fixes too many vendors, fixes hunters, fixes a pick axe priority issue, and fixes several other minor issues.
1.001 change list:
now there is a max speed on new events, so can't get too fast from multiple quests
reduced machine quests ModifiedNumberMultCreateQuestSpeed from 3.0 to 1.5
now if a pick axe swing damages a block it won't try to pick up an object (Drakaden)
increased temporal flux, anti-magic machines MinLevel from 0 to 20
increased earthquake machine MinLevel from 0 to 25
increased weather and fog machines MinLevel from 0 to 15
increased ice machine MinLevel from 10 to 20
increased blight machine MinLevel from 10 to 25
changed hunter quest MinLevel from 10 to 20
changed bounty hunter quest MinLevel from 10 to 25
old machine quests that are too are now too low level are removed when world is loaded (marked as obsolete)
now other clans won't spawn in worlds with starting level lower than 5
vendor quests will no longer spawn if any quests are greatly increasing the event speed
there is now an option to pay a vendor to leave
now set or above rarity items will stay on ground forever instead of really long time
decreased s_volumeMusic default from 0.75 to 0.6
now when crafting cut blocks the displayed count for normal stone is what is expected (Drakaden)
fixed a way renegades could have no position in the world
toned down fog effect a little (General Curmudgeon)
the hint "To removed from slot press delete" now only shows on skills in hotbar
fixed press hotkey to use hint (now correctly says select or use depending on what that slot does)
can no longer put skills with no as augment data in augment slots
improved augment highlight text
can no longer put passive skills in hotbar (they are used automatically so no point)
reworded curse lifter achievement to show it was quest curses not item curses