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Din's Champion patch 0.906

This patch balances a bunch of things better, makes it easier to find support quest locations, fixes some graphical issues, and fixes a few other minor issues.

0.906 change list:

  • now all monsters can dig if blocks in way to attack player

  • now banners and trophies make nearby NPCs happy

  • changed borderless window to only add 1 to width if matches current resolution

  • made stalker hunter projectile brighter (turned off additive)

  • fixed scarabus bursts never exploding (fixes any monster skills using CombatOnly & AlwaysWorks)

  • made several of the ground traps larger so a little easier to see

  • zombie fire thrower no longer needs to be able to see enemy to throw

  • increased zombie fire thrower throw range from 600.0 to 800.0

  • decreased skeleton archer minion bow attack ReuseTime from 2.0 to 1.0

  • now when add a recruit updates free houses count correctly

  • traps can now "see" through blocks

  • now show on world map where nemesis/arch-nemesis support quests are

  • increased town attack gate HealthMult from 2.0 to 5.0

  • added anim to lich for blink

  • made Scarabus Burst explosion effect larger