This patch adds player gravestones, improves player death messages, adds new environment effects, and fixes several other minor issues.
0.850 change list:
now spawn a gravestone where player or a town NPC die (just to mark location, doesn't contain anything)
fixed player death location in announcement
added drowned messages
added suffocated to death messages
added killed by status effect messages (poison, pollution, etc)
added killed by block damage messages (lava, poison, etc)
added killed by trap messages
added killed by exploding barrel message
added killed by energy vortex message
added killed by lightning message
added killed by falling message
added killed by fire message
animal sounds now go away when unique monster around
added leaves falling from trees
added water bubbles
added random lava spurts
added random acid spurts
can now pick up player/npc gravestones
can now rename player/npc gravestones
improved liquids mixing drawing
made campfire and torch smoke darker
made sparks from torches larger
now effects support spawnCountMin & spawnCountMax instead of just spawnCount
fixed effects dieTouch
now spawnCount from effects can be increased from weather
fixed particle models not reseting the animation correctly
