Added:
- Rebuilt the entire weather system. (However, Tindrem will be suffering from some local snow for some time, as the old weather gods are not happy to have been exchanged.) (*Known Issue*)
- You can now be struck by lightning.
- Added Sarducaa Sabre weapon head.
- Added skill books for Tool head and tool shaft crafting.
- Added Pickaxes and Woodcutting axes as craftable tools with high durability. (These tools are very ineffective for combat)
- Added a craftable tool shaft to be used with Pickaxes and Woodcutting axes for extra durability. (This shaft is very ineffective for combat)
- Added an Arena entrance from inside Tindrem.
Changes:
- You now need a shovel to dig up graves and treasures. (Can be bought at Utility Vendor)
- You can no longer open world loot objects as a ghost.
- Shields now have custom stamina drain depending on their weight.
- Arena gate now closes for 2 min if you are in combat OR if you have taken damage.
- Increased arena gate close timer from 1 minute to 2 minutes.
- Increased blunt damage on sledgehammer head.
- Increased Dolk blade strength requirement that was too low.
- Increased head hitbox size on Flanged mace, Star mace, Sledgehammer, Warhammer, Halberd, Brier axe and Great axe to decrease handle hit chance a bit.
- Decreased Short Katana strength requirement that was too high.
- Decreased Scythe strength requirement that was too high.
- Decreased Dolk blade piercing damage that was a too high.
- Decreased Sarducaa Warblade strength requirement that was too high.
- Improved a very common stone-texture.
Fixes:
- Shields can now be named.
- Shields are now visible in trade window.
- Fixed Vadda guards not patrolling correctly.
- Fixed icon on Brier Axe.
- Fixed the Pre-Cache world option in the launcher. Turning this on will take up more RAM but will reduce hiccups in the game.
- Fixed the steam healing achievements.
We made a little video showing of the new weather.
You can see it right here:
https://www.youtube.com/watch?v=rGBrtsgiWsU