Developer postOriginal post (opens in a new tab)

Patch Notes 1.85.00.24

Added:

  • Added stat for Ratzars killed.
  • Added stat for Kurnas killed.
  • Added support for the Death Knight.
  • Added Death Knight Seal key.
  • Added a new effect that has a chance to alert players when an Ai invasion has started.
  • Added a chance for a "Boss" spawn during Ai invasions.
  • Holding Ctrl when right-clicking an item will ignore the "contextual" functionality
  • Checkbox for "training" (discard crafted item) in crafting windows.

Changes:

  • The tupilak, Death knight and shade attack power are now more dependent of what type of currency is added to the process.
  • Tupilak, Death knight and shade can no longer be trained by the Equerry NPC.
  • Large static structures such as AI spawners now try to align with the ground better.
  • You can no longer send your pets to attack blue targets without the "can attack blue" option on.
  • Dynamic Pets (such as Tupilaks) no longer gate their possible attacks behind the AI level attack restrictions.
  • Summoning circles now stack.
  • Ritual shade/Death Knight ritual circles will now always create a shade/Death Knight even if only mount carcass is used.

Fixes:

  • "Contextual" right click now works for moving things in and out of bags.
  • "Contextual" right click now works with TC banks.
  • Fixed a bug that activated the wrong item when trying to use an item in a bag, meaning you can now eat food or equip items directly out of a bag.
  • Fix for spell book icons that stopped working after click or drag.
  • Minutes played now updates more accurately.
  • Fixed issue where apex (capes etc) didn't correctly turn on if you had a armor in the left or right hand slot. Due to a bug in the engine however we can not use apex in the paperdoll.
  • Fixed a login crash
  • Fixed an issue where using horse carcasses in ritual summoning resulted in crazy stats.
  • Excubitor armor now has correct weight and durability on its shoulders.
  • Donkey carcass can now be cooked and butchered again.
  • Fixed an issue where some Race carcasses used in summoning circles would spawn a 0 stat Death Steed.
  • Possible fix for some world chests that could have their items vanish after being looted.
  • Made the "meteor drop animation" that plays when a relic is spawned safer so that it should always show up when the server spawns a new relic.