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Patch Notes 1.85.00.28

Added:

  • Expanded the no build zones at Morin Khur entrances.
  • Expanded the no build zone at Toxai ramp.
  • Added support for relics spawning on both continents.
  • Added support for automated AI invasions.
  • Started project to add pathing to most Ai spawners, you will now see moving herds of Gaurs.
  • AI with Control Undead will now only see it's owner as friendly meaning they can now use AOE on other AI.
  • Added new necromancy spell Sacrificial Eruption.
  • Added support for loot when destroying an Ai built structure, for example Risar tents.
  • Added a big gate outside of the arena, this gate will close if you have hit someone the last 60 seconds.

Changes:

  • "Reconnecting" when you logout can now be canceled making it easier to switch accounts.
  • Sacrificial Heal now has alignment "good"
  • Poisonous cloud now tell the caster when it damages someone.
  • Casting dark orders on yourself will now make your controlled walkers follow you and go into defensive mode instead of attacking you.
  • Meteorites are now automatically spawned by the server.
  • Relic Equipment such as weapons are now automatically spawned by the server.
  • Relics Equipment such as weapons now also spawns in sarducca.
  • Relic Equipment such as weapons now drop to the ground on death just like other relics.
  • Inventory window is now always last in the closing sequence when pressing ESC.
  • LOD setting changed to be more intuitive, it now goes from 1 to 100 instead of from 1 to 0.01.
  • To whisper a friend you can now open the friend list, click a friend, then hit enter to start whisper to that friend.
  • The Kimuru meteorite attack can no longer be blocked.

Fixes:

  • Fixed issue with AI death attacks not always triggering.
  • Fixed issue with Global Effects (smoke,meteors etc) showing up on both continents.
  • Fixed walk animation speed on tribe rats.
  • Fixed crash when casting a spell on someone that is just about to mount a mount.
  • Fixed rare issue where spells or attacks could fizzle when a player was mounting a mount.
  • Fixed stacking issue when equipping more arrows to an already equipped arrow stack would bug out the stack and cause invisible items.
  • Fixed issue when looting multiple items quickly could result in items going invisible or hidden (i.e. stacking in the same inventory slot).
  • Fixed issue where removing a key binding with backspace could make bindings un-editable.