Added:
- Buried treasures and shallow graves can now be found on random locations, but they need to be dug up!
Changes:
- Krampos have left Fabernum.
- Mule Pet Points lowered from 25 down to 10 to give a low pet point cost goods transport option.
- Increased Molva pet following distance a bit.
- Lowered the pet point cost of White bears and Elder shore prowers by 1 so that beast masters can get them to lvl 125 instead of 124 with maxed out skills and not go over 100 pet points.
Fixes:
- Fixed the fishing splash on some waters that didn't render it correctly.
- Bow minimum stamina drain now 3 up from 0.01.
- Fixed a whole lot of issues with pets not being correctly connected to you when you login. For example logging out mounted with 2 Pets could make your non mounted pet not respond to commands.
- Second batch of fixes from a massive world polish work project fixing floating, buried, misplaced and other strange world issues. Mostly central map and parts of the jungle fixes in this batch.