Added:
- Added support for server-sided projectiles.
- Added support for pickable objects that require an item that gets destroyed once used.
- Added more death FX.
- Added a new pickable resource.
- Added Elementalism Magic School.
- These spells can not be cast when moving or mounted.
- All Elementalism spells are targeted using a new targeting system.
- Elementalism projectiles are server-projectiles meaning you will need to lead your target if you want to hit.
Changes:
- Tweaked the Fabernum Sewer ladder that sometimes pushed players off.
- Mouse sensitivity in the settings menu now use steps of 1 instead of 2.
- Dark Orders no longer make animated pets attack fledglings.
- Made custom icons for spell seals for Necromancy and Elementalism.
- All attributes that are lower than 10 (without buffs) will now clamp to 10 as they should.
Fixes:
- Fixed an issue where guards could be called inside the Tindrem Graveyard crypts.
- Fixed the spell book not updating page when showing spiritism spells.
- Fixed a crash when you used a summoning circle that was being removed.
- Fixed issue where miners and lumberjacks would give buff to dead players.
- Stolen pet receipts can no longer be used in stables.
- Attribute rings can no longer lower stats below 10.
- Mental Projectile and Death Hand now correctly gives prominence and stats.