Added:
- Added stat for Ratzars killed.
- Added stat for Kurnas killed.
- Added support for the Death Knight.
- Added Death Knight Seal key.
- Added a new effect that has a chance to alert players when an Ai invasion has started.
- Added a chance for a "Boss" spawn during Ai invasions.
- Holding Ctrl when right-clicking an item will ignore the "contextual" functionality
- Checkbox for "training" (discard crafted item) in crafting windows.
Changes:
- The tupilak, Death knight and shade attack power are now more dependent of what type of currency is added to the process.
- Tupilak, Death knight and shade can no longer be trained by the Equerry NPC.
- Large static structures such as AI spawners now try to align with the ground better.
- You can no longer send your pets to attack blue targets without the "can attack blue" option on.
- Dynamic Pets (such as Tupilaks) no longer gate their possible attacks behind the AI level attack restrictions.
- Summoning circles now stack.
- Ritual shade/Death Knight ritual circles will now always create a shade/Death Knight even if only mount carcass is used.
Fixes:
- "Contextual" right click now works for moving things in and out of bags.
- "Contextual" right click now works with TC banks.
- Fixed a bug that activated the wrong item when trying to use an item in a bag, meaning you can now eat food or equip items directly out of a bag.
- Fix for spell book icons that stopped working after click or drag.
- Minutes played now updates more accurately.
- Fixed issue where apex (capes etc) didn't correctly turn on if you had a armor in the left or right hand slot. Due to a bug in the engine however we can not use apex in the paperdoll.
- Fixed a login crash
- Fixed an issue where using horse carcasses in ritual summoning resulted in crazy stats.
- Excubitor armor now has correct weight and durability on its shoulders.
- Donkey carcass can now be cooked and butchered again.
- Fixed an issue where some Race carcasses used in summoning circles would spawn a 0 stat Death Steed.
- Possible fix for some world chests that could have their items vanish after being looted.
- Made the "meteor drop animation" that plays when a relic is spawned safer so that it should always show up when the server spawns a new relic.