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Patch Notes 1.86.01.28

Added:

  • Added a new Demon Lair location! (This is a hard to get to, and very dangerous place!)
  • Added support for a new type of world objects that can be destroyed.
  • Added a /loot command that will open the very first loot bag in a very small radius.
  • Added a new type of demon enemy.
  • Added a new minable rock type.
  • Added a new extractable resource.
  • Added a new pickable resource with interesting effects.
  • Added new color variations of Demons.
  • Added some new loot to the new Demons.
  • Added better support for effects that trigger when ai is killed.
  • Added dynamic traps that changes locations randomly.
  • Re-added blunt damage to mounted thrust attacks. (No dismounts still though)

Changes:

  • Increased Durability on Lances.
  • Slightly increased damage on Lance heads.
  • Tweaked the Lance animations a bit to make it easier to aim with Lances from horses.
  • Some overall world polish.
  • Tweaked the weather a bit to make it less rainy.
  • Underground areas does no longer get impacted by outside world fog.

Fixes:

  • Fixed a typo when placing lumber mills.
  • Fixed up a lot of animation issues with the demons.
  • Fixed missing water stream from Fabernum mountains.
  • Fixed some dynamic lights in the Huergar Cave that did not work correctly.