Added:
- Added a new Demon Lair location! (This is a hard to get to, and very dangerous place!)
- Added support for a new type of world objects that can be destroyed.
- Added a /loot command that will open the very first loot bag in a very small radius.
- Added a new type of demon enemy.
- Added a new minable rock type.
- Added a new extractable resource.
- Added a new pickable resource with interesting effects.
- Added new color variations of Demons.
- Added some new loot to the new Demons.
- Added better support for effects that trigger when ai is killed.
- Added dynamic traps that changes locations randomly.
- Re-added blunt damage to mounted thrust attacks. (No dismounts still though)
Changes:
- Increased Durability on Lances.
- Slightly increased damage on Lance heads.
- Tweaked the Lance animations a bit to make it easier to aim with Lances from horses.
- Some overall world polish.
- Tweaked the weather a bit to make it less rainy.
- Underground areas does no longer get impacted by outside world fog.
Fixes:
- Fixed a typo when placing lumber mills.
- Fixed up a lot of animation issues with the demons.
- Fixed missing water stream from Fabernum mountains.
- Fixed some dynamic lights in the Huergar Cave that did not work correctly.