Added:
- Right-click to auto-move items now works to modular building storages.
Changes:
- Casting dark orders on AI make them react like if they where hit by the caster.
- You can no longer place territory structures really close to control towers and vice versa.
- TC Gates now have stricter placement rules.
Fixes:
- Fixed UI issue with amulets that gave skills reading as if you got extra skill from attributes.
- Fixed issue with stacking from modular houses.
- Fixed icon issue when snooping.
- Fixed icon issue on vendors.
- Fixed issue with boots looking like they where dyed black if not dyed.
- Fixed crash when stabling multiple pets too quickly.
- Fixed Flower Pot and Plant seed combine..
- Fixed the Tindrem garden walls that sometimes could push a mounted player on top of them.
- Fixed issues when trading the white rabbit foot.
- Fixed a glitch that made chaotic meld a lot less of a rare drop then it should be.
- Fixed Daub Inside walls that looked like outside walls.
- Fixed an issue where you could place TC structures on some waters.
- Fixed cave camp lake, you can now gather water from it.