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Update notes for 4/20/2024 - Weapons Upgrade

  • Fixed some bugs related to the Sprite Forest and Einstein's Tower (re-entering the Sprite Forest after entering Einstein's Tower made the RPS puzzle impossible)
  • All cutscenes now rely on variables instead of switches, which should reduce a lot of bugs around cutscenes - particularly if you use the debug menu
  • All chapters are now limited to 9 switches plus the global chapter switch, meaning 1 chapter per page on the debug menu
  • The story is completed all the way up to the flying castle (chapter 9)
  • There two new swords and two new armor for sale in the early shops
  • You now start with 125/192 XP towards your first level so you don't have to kill as many bats
  • New icons for all items, weapons, skills, and armor
  • New descriptions for many weapons and items
  • Added a secret sword you can find on the first continent
  • Rewrote all of the logic for the "waiting in line" cutscene to streamline it and make it less buggy... also added dialogue to the people waiting in line!
  • Unobtainium Sword will now be listed in the shop tables for all stores (added to first continent so far)
  • While not obtainable in the game yet, there are about 15 new unique swords that I'll be slowly scattering throughout the world
  • Updated NW.js to 0.69.1 for the Windows version (Mac crashes on this NW.js version) - improved performance and stability
  • I haven't done the full combat re-balance I want yet, but it's been long enough since I made an update I figure I might as well push this out.