Changed:
* AI will make slightly fewer formers.
* AI will make even fewer formers once it has the advancement that increases the working speed of formers.
* AI will use significantly more miners and workers instead of scientists when they require buildings and units and can keep pollution at bay.
* AI will consider standing more important in its decision to go to war.
* AI will slowly drop standing on a player that has a weak military compared to themselves.
* AI will no longer issue pillaging tasks to artilleries.
* Added a small offset to the AI army evaluation for relationship decay and war declaration in order to prevent it becoming an issue right of the bat.
Change log history.