Hi everyone
It's been a while since the last update on the demo. I've been working on a load of different features. This includes some bigger things such as the lighting system which is still very much work-in-progress. You can also already build walls but only using the AI at the moment. Walls currently don't have any use at the moment but will in the future for building workshops and workers' huts. More coming soon!
- Gigicom
0.1.0 Changelog
Added
- Different sprites for miconia bush
- UI when selecting workers (WIP)
- Wall & Door Construction: Player can only plan walls at the moment but needs to hire workers to actually build them
- New Worker Tasks: Construct, Cut Trees, Cut Logs, Craft
- Lighting (WIP): Day-night, shadow casting for walls
- Liberty Cap Mushrooms: Grow naturally around the map, can be collected and sold
- 3 New Quests, 1 New Beginner Popup
- New Items with currently no use (for WIP features): Medium Steel Plate, Small Spring System, Steel Wire
Changed
- Pathfinding Algorithm has been completely remade: less optimal, better performance, more parameters besides walls
- Prettier Workline & Employee List Info UI with more parameters (although still constant)
- Finished mouse wheel control for shop scroll
- Marijuana Price changed to 4.4$ per gram
Fixed
- Fixed a bug with the Discord Activity that caused crash
- Trees no longer spawn in front of car
- No longer able to put long items that don't fit over edge of inventory
- Fixed number of UI bugs at display sizes different from 1920x1080 (1366x768)
- Fixed depth for logs
- Zones can be created from other origins
