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Patch 1.0.2 is live: Story Mode, Multiplayer, bug fixes

Patch 1.02 is live - We've fixed a bunch of problems pertaining to multiplayer and sanded down some of the mission difficulty. Hopper's campaign is less brutal across the board, and a couple of her heroics are made a touch easier. Howling Vell is significantly nerfed.

Multiplayer

  • Ranked Matchmaking searches with "far" filter to solve people not finding matches
  • Fixed Ranked Cheating problems: Increased redplug timeout (which results in a draw) to be longer than the Steam lobby timeout (which results in a loss). Players should timeout of their lobbies first. Increased to 30 seconds rather than 9 seconds.
  • Ranked - Reduced queue times for higher tolerances: Changed to 5, 10, 20, 30, 40, 50, 60 from 5, 15, 30, 45, 60, 75, 90

Story Mode

  • Snikaree Liberation - Removed time requirement on Heroic
  • The Sand Kiln at Levacaloo - Removed time requirement on Heroic
  • Scrapetown Cutpurse Changes - Removed skunk patrollers, Revised mission hint
  • The Hungry Face a Stiff Wind - Removed 2 artillery cannons, several machine gun turrets, and 25% of the barbed wire.
  • Howling Vell - Reduced enemy mills from 3 to 2, Spaced out mills better to prevent enemy pigs from spawning in range of player pigs

Bug Fixes

  • Added option to disable video (for people that crash on video playback)
  • Fixed problem where game would crash on start because it couldn't load the audio - now it just disables audio :-/ If you are experiencing this bug, you may need to update your drivers for one of your external devices, like headphones.