Hello everyone, we're hearing your feedback. Out intentions with this patch is to make the normal difficulties a bit easier so all of you can enjoy the story without having to worry too much about reloading and losing progress. We will keep the challenge for higher difficulties.
New:
- Added new item: Match Matches can be used to restore devil shrines and light up the manor, you may save game again in restored devil shrines
General:
- Reworked weapons:
- Weapons will break based on impact count instead of probability. Weapon quality and game difficulty affects the impact count, see balancing
- Weapons have different stun duration. Weapon quality and game difficulty affect the stun duration, see balancing
- Improved weapon impact SFXs
- Fixed killer sometimes not freezing while performing interactions
- Updated wardrobes and cabinets, text will display the found item name if you inventory is full
Balancing:
- Added matches to wardrobe and cabinet random loot tables in normal difficulties
- Increased wood stick weapons stun time to 5 seconds in normal difficulties
- Increased metal pipe weapons stun time to 6.5 seconds in normal difficulties
- Increased metal pipe weapons stun time to 3.1 seconds in deadly difficulties
- Set amount of uses to 1 for wood stick weapons in all difficulties
- Set amount of uses to 2 for metal pipe weapons in normal difficulties
- Set amount of uses to 1 for metal pipe weapons in deadly difficulties
Other:
- Improved localization font
- Updated translations
IMPORTANT NOTE: Fresh game start is required for picking up all the patch changes, but not mandatory.