Further Kinetic Changes
- Guns now scale up to 25% increased damage through Kinetic Energy, up from 10%.
- Kinetic Energy can now be overcharged by 2.5 seconds.
- The Kinetic Energy bar is now in the middle of the screen, thinner, and is bevelled.
- The money counters in the bottom right corner have switched places, putting the take home money above the current money.
- You will no longer get stuck on pipes when jumping onto them.
