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New Update for The Last Farmer: Bug Fixes, Improvements, and a Handy NPC!

Dear Farmers,

A new update for The Last Farmer is here, bringing key fixes and a helpful new feature to make your survival journey smoother than ever!

Meet the New NPC
A new NPC has arrived at the survivors’ base! For a fee, they can bring your vehicle back to base - perfect for when you find yourself stuck in the wild.

Bug Fixes and Improvements
Here’s what we’ve addressed in this update:

  • Fixed buildable items that could reset save progress.
  • Resolved an issue with a door at the Substation that couldn’t be opened after clearing zombies.
  • Fixed biofuel consumption to prevent deleting your entire biofuel inventory when used.
  • Corrected zombie behavior at the Substation; they’ll no longer scatter excessively during clear-out missions.
  • Fixed the inability to pick up the fuse in certain scenarios.
  • Resolved overlapping player tasks after loading a save.
  • Fixed the save menu opening upon death.
  • Added missing localization for certain text elements.
  • Reduced fuel consumption for the generator at the Substation.
  • Fixed a bug preventing trading after completing certain tasks.
  • Added plant growth during sleep.
  • Added automatic watering of beds when it rains.

This update focuses on addressing player-reported issues while adding a small but useful feature to improve your experience.

Thank you for your continued feedback - it helps us make The Last Farmer even better! Jump in and check out the changes, and don’t hesitate to share your thoughts with us.

Happy farming,
The Last Farmer Team

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 16555509 · public branch

    Steam updated · First observed