NEW Activable online/offline reward logic (Gauntlet Garnet theme);
SX Naming in 4x8BitLatchesMemoryBank;MI debug shaders fix;
UX Color segment feature improved (and/or fixed?)
FIX Submissions ingestion delays;
FIX "Should be _" when one bit is neutral on number expected output overlay;
MI EditorThemeID vs Index;
MI Settings logic around activable garnet theme, and offline activation;
MI Adding fgr1 into past gauntlet;
MI Extend fgr1 visibility window in main menu, disabled in 1 week after end of event;
SRV Activable garnet theme through a service;
SRV CommunityStages api updates;
- News and updates
- Hard Chip
- Quick Patch Notes v0.1.7.136
Source: Steam Community (opens in a new tab)
