The game is finally out, and I am very happy to see people playing, breaking it, and having fun!
Over the last couple of weeks, I was busy listening to feedback, which led to fixing many bugs, improving balance, level variety, and a new enemy ship.
List of changes:
* New ranged enemy ship added to the game.
* Added more variety to levels with fewer rocks and more enemies.
* Balance change: Rocket explosion size increased.
* Balance change: piercing reworked + projectile-based active abilities now apply piercing.
* Balance change: increased power of most of the active abilities.
* Balance change: split fire damage boost nerfed.
* Balance change: Fragmentation now only deals damage to other targets.
* Bug fix: explosions that kill enemies no longer send damage numbers flying.
* Bug fix: the game sometimes crashes after defeating the first boss.
* Bug fix: ship hp bar would show over the item's tooltip.
* Bug fix: weapon 12 won't unlock.
* Bug fix: Enemy killed by orb would not explode.
* Bug fix: plasma ball would hit dead enemies.
* Bug fix: Hp and abilities blinks when adding an upgrade.
* Bug fix: game would crash sometimes while upgrading active items.
* bug fix: armor achievement not working.
* bug fix: first strike achievement not working.
