Developer postOriginal post (opens in a new tab)

update for experimental - version 0.3.7.1

This update is for the experimental branch only.

This update is unstable, buggy and half implemented as it is 'experimental'.

If you are willing to accept the buggy state of the software, you can read here on how to switch the branch.

You can also read this update in our blog.

Features:

  • New level selector (WIP)
  • New options menu (WIP)
  • New parts configuration menu (WIP)

Bugfixes:

  • Fixed a crash when exiting the level editor
  • Fixed a crash when clicking OK on a parts selector dialog
  • Shading issue that was affecting most vehicles
  • Console spam when changing focus with FFB enabled
  • Electrics not working if the vehicle has no engine
  • Vehicle color affects others of the same type
  • Water camera effect happening outside of water
  • Pedals UI app having a heavy impact on FPS
  • Derby having no boundaries
  • Tree lod bug on East Coast

Content:

  • New prop: Large Spinner
  • New prop: Street Light
  • Sunburst model, texture and deformation tweaks
  • Tuned pillar deformation on all cars to be more realistic
  • Added more power to the stage 1 engine tuning on the Gavril V8 engines
  • East Coast performance improvements
  • Improved Hirochi Raceway collisions
  • Improved lighting on East Coast, USA
  • Industrial, Gridmap and Dry Rock Island model improvements
  • Improved East Coast grass textures