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Version 0.5.2.1 released

First hotfix release for the 0.5.2 update is out

Bugfixes

  • Fixed ModManager not activating mods on fly - you had to restart the game. Works without restart now
  • User Interface: Fixed the default image not showing in app and levelselector if there is no preview image
  • Automatically hide nodegrabbing stuff (along with mouse cursor) after some mouse inactivity, to allow taking screenshots
  • Possible fix for force feedback not working on the following devices: SimXperience AccuForce, LUFA Joystick, Logitech WingMan Formula Force GP
  • AI: Minor bugfixes, Better police patrol flee logic
  • Cruise control app not failing with multiple cars
  • User Interface: New thumbnails for apps + minor fixes
  • Fixed vehicles lurching back when braking in "Real automatic"

Content

  • Fixed old 195/65R15 sport tire exploding on spawn when combined with new wheels
  • Much weaker beacon attachment for some vehicles
  • ETK800: fixed exhaust problems

More in our blog: http://blog.beamng.com/version-0-5-2-1-released/