Hey everyone, Majestic Nights has just been patched to version 18946. We addressed a lot of community feedback in this patch, so thanks to our fans and critics for the help!
This change log covers changes from version 18605 to 18946.
Audio:
- Changed Music in Chapter 0 – Whisky.
- Adjusted ambient sounds in various levels.
Code:
- AI Overhaul – improves AI responsiveness, predictability, and difficulty.
- AI’s will no longer attack the player during a Matinee.
- AI’s no longer attempt to investigate a sound through a wall.
- Fixed shooting from cover not targeting correctly.
- Fixed melee attacks passing through walls.
- Fixed Dialogue panel not closing between levels.
- Player now gets a faint white outline when in stealth.
- Slow Motion death effect is now shorter.
- Fixed picking up the uzi in Chapter 1 – Area 50 not immediately removing the pistol.
- Fixed interacting through walls.
- Fixed Katana not dealing damage in Chapter 1 – Area 50 – B1 armoury doorway.
- Being spotted by an AI no longer triggers a slow motion effect.
- Added slow motion effect for Stealth Kills.
- Fixed unable to shoot tall enemies under some circumstances.
Levels:
- Added Internal Monologue to signal the end of each level.
- Added Teletext prompt when entering a new level
- Tweaked AI Weapons for better balance.
- Fixed being able to shoot through walls in some locations
- Added new and improved some content in various levels.
- Added tutorials for changing weapons.
- Adjusted Stealth in various levels.
- Adjusted Radio Matinee in Chapter 1 – Area 50 - B1
- Rebalanced some enemy types.