0.1.6.0
Additions:
- Added a button to create shortcut pins to the item storage and hero list.
Other Changes:
- Changed how hero recruitment is unlocked. Previously, by dragging the guest room bed into the hero lodge, it could be unlocked earlier than it should have been which may have been throwing people off. A bed must now be crafted first. (Unless a hero dies, then it unlocks as a failsafe.)
- Orders are now unlocked upon completion of five raids instead of after the tutorial.
- Tweaked some parts of the tutorial even further.
- Increased the amount of time until the idle sound muting kicks in.
- Only small sized raids now spawn on the first day.
- Tweaked the timing of some advice tips.
- The Merchant will no longer sell gold and silver bars past day 2 of the new audit, instead selling clumps and dust.
- Ventura's alerts will now appear less, and a lot of the alerts that used to make icons flash no longer do.
- Clicking off the bank/shop/services/recruitment tutorial while each service is closed will no longer consider the tutorial complete.
- Training and Gathering will now warn you if a hero is sick before letting them go off to train or gather.
- Double clicking the raid info box will no longer open the guide during the tutorial.
Balance:
- Resource nodes are now more likely to spawn on critical raid paths.
- To compensate, resources are now less likely to be gathered in raids.
- Tired heroes now have a chance to navigate raids in the wrong way.
- Tweaked how much notice boards increase the amount of recruitment offers can be sent out at once, and made it so it's impossible to pay extra for the same amount of recruitment offers.
- Heroes standing around during raids no longer impact the performance rating for the audit as much.
Bug Fixes:
- Fixed a crash caused by making a shop autosell pin.
- Also fixed a crash caused by making a shortcut pin.
- Fixed some localization misalignments.
- Fixed the end of day message not showing the proper numbers.
- Trying to buy or sell one piece of clothing or weapon to a store will no longer claim that you aren't selling or buying anything.
- Fixed some visual inconsistencies with the end of day popup.
- Fixed some the strange text scaling on menus and the end of day visual.
- Fixed a corruption on save files related to saving with a project running.
- Fixed saving the tournament potentially saving hero ids wrong.
- Fixed a bug where the hero sidebar wasn't showing every hero on the list.
- Fixed a bug where the dragging from the herolist popup wasn't grabbing the right hero.
- The autosell pin now saves properly.
- Autocrafting now only triggers the speedup if an item was successfully crafted.
- Fixed a misalignment with skill effects on the raid pin.
- Fixed a bug where deleting room tiles would put heroes in that room in a corrupted blank room.
