0.10.0.0
Additions:
- Tweaked the Supply Drop to work way more intuitively. It is now crafted with refined fabric, gunpowder and one explosive or healing slime.
- New equipment set! Convict's set. When all 3 items are worn, some of the damage you do will be added to the total money pool at the end of the raid.
- Added a visual indicator for money stolen so far on raids.
Other Changes:
- The game sounds were far quieter than intended before, and that has been adjusted. There also was an issue with clicking that may also be fixed by this.
- The bank now only carries a certain amount of money that can be taken out at a time. This amount goes up over time if you don't take money out.
- Further tightened and smoothed out resizing and moving popups.
- Popup buttons (close, pin, tutorial, minimize, automation) now require RELEASING the mouse button to press. (This is how windows works and I'd like controls to be as similar as possible.)
- Cleaned up some tutorials.
- Tightened the auto team setup again. Also, heroes close to the end of their shift were getting a bonus instead of a penalty when the priority was being decided, and that has been fixed.
- The last colour on the custom colour option is no longer calculated, instead it is now an average of colour 5 and 6.
Balance:
- Fleeing has been rebalanced. Heroes now want to run away more, and have a higher chance to run away.
- Increased barrel bomb damage. (SMALL: 40 -> 60, MEDIUM: 90 -> 120, LARGE: 150 -> 200)
- The cave bear's roar attack now resets the cooldown on the slash attack when used, but has a larger cooldown.
- Cramped In Castle mission: Now requires 6 heroes instead of 8, and a guild reputation of 325.
- Making Ends Meet mission: Now requires a guild hall rating of 2500, and the mission is failed if you have no money in the bank.
- The Big Top mission: Now requires $22500 in the bank to win.
- Wand Skill: Now makes gem activation chance 100%, and will only be used if the wand has a gem in it.
- Bosses in raid orders are now upgraded, with more health and damage.
Bug Fixes:
- Opening item containers no longer count as crafting the items.
- Poisoned enemies that can't attack will no longer attack. (Egg Sacs and Explosive Barrels.)
