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Minor Balance & Performance Update

Hi!

We're going to be incrementally tweaking the challenge mode while making some performance improvements.

Most of these balance items will affect high level Challenge Mode play, but campaign will see some small changes/improvements as well. The first pass is to improve Imperial drone effectiveness and limit the amount of shields enemy waves can field.

Patch Notes - 7.25.16

  • DRONE: Increased Imperial drone HP by 50%
  • DRONE: Autocannon drone range increased
  • DRONE: Autocannon drones can target other drones
  • DRONE: Autocannon drone armor damage increased, shield damage decreased
  • CHALLENGE MODE: Escorts do not have shields
  • CHALLENGE MODE: Carriers and Battlecruisers now have much heavier escorts instead of too much fighter spam
  • CHALLENGE MODE: Decreased chance of flak drones for sniper units
  • PERF: Fixed some hitches when switching fighters or going in and out of tactical mode, prevents some holodecking in VR
  • PERF: Minor fixes, mostly having to do with small one-off garbage collections

Good hunting!