Along with the AI fixes from earlier today, here are some more fixes:
- MISSION: Fixed bug where bonus is awarded on main objective fail
- MISSION: Fixed elusive double-pod bug
- MISSION: THE TEMPLAR has extra defenders on Warlord/Harbinger
- CONTROLS: Implemented separate "Targeting Radial" action
- VR: Fixed VR holodeck and performance hitch whenever transitioning from tactical to cockpit, sometimes seemed like a memory leak. This had to do with TrackIR trying to load when it shouldn't.
- UI: Increased width and size of offscreen objective indicators so you can track them better
More controls work is ongoing, but some of it requires significant code changes, so hang tight.
Good hunting!