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UPDATE 0.8.2

Hello, colonists!

Today’s update is small but very important, because it lays a foundation for the new game mechanic and also fixes some critical technical errors that were preventing a comfortable gameplay.

List of changes:

Interaction with constructions:

We’ve added the “channeling” mechanic to the game – it means that game now can contain some direct interactions that require time to be finished. In this update you can see an example of channeling while deploying a resource digger, and in future updates we’ll add more different game mechanics that will contain channeling.

Bug fixes

  • Game optimization – server lag has been significantly reduced;
  • Lowered amount of crashes of the game client;
  • Fixed – no more crashes of the game client when player deletes a Facility that contains turrets.

Colonies Online game is in Early Access state – a lot of things are yet to be developed, we’re working on improving the game every day. If you encounter some serious bugs or technical difficulties, then let us know about them on the forums of the game or via e-mail: [email protected]!