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UPDATE 0.9.2

List of changes:

Fog of war
The ‘fog of war’ system has been added to the game. Now some big obstacles like rocks or buildings will block your view – you won’t be able to see enemies that are hiding behind them!

Abilities
We've added two new abilities for your characters, you can buy them at the Outpost Delta. Install them into your profession tree and learn them while fighting monsters!

Kick

  • Rank 1-6: Deals damage to enemies in front of the character and throws them away;
  • Ultimate: Creates a shock wave that deals damage to all enemies in its path and throws them away.

Dodge

  • Rank 1-6: Character performs a quick roll in the direction of movement;
  • Ultimate: Character rushes forward, pushing and dealing damage to enemies in its path.

Skills
Three new combat skills were added to the game, improve those by adding unspent experience points to them after levelling up!

  • Haste: Increases the speed at which the character moves;
  • Precision: Increases the damage dealt by the character;
  • Hardness: Reduces the amount of damage taken by the character.

Gameplay and balance changes

  • Overall health amount of players, monsters, ILUs and constructions has been lowered;
  • Weapon damage has been rebalanced, also the effective firing radius of all guns has been lowered – now players and turrets won't be able to shoot beyond their field of view;
  • Changes to experience gain system – now the amount of experience required to gain a new level won't be much bigger than the amount of experience that you've earned to gain your current level;
  • The game now displays pop-up messages, informing you about successful learning of a new ability.

Bug fixes

  • Fixed some minor bugs.

    Colonies Online is in Early Access state – a lot of things are yet to be developed, we’re working on improving the game every day.

    If you encounter some serious bugs or technical issues, let us know about them on the forums of the game or via e-mail: [email protected]!