List of changes:
Missions
We are glad to introduce the first bunch of test missions in Colonies Online! You can acquire them from Owen, the Outpost Delta Commander. After successful completion of any mission, return to him to gather your rewards! We will be adding much more missions in future updates, you can count these as our "test flight".
Resources
- Resource spawning system has been fully reworked – now you can always see and differentiate resource deposits visually;
- Now you can build resource mines only on resource deposits and nowhere else;
- By right-clicking on a deposit, now you will see the manual digging interface. To dig resources manually, you will need resource diggers, purchase them at the Outpost Delta!
- Resource diggers will not longer spawn on the ground when used, instead they will be instantly depleted right from your inventory.
Refinement of resources
We've added the resource refinement system into the game, now you can improve the quality of your chosen resources, but it will lessen their amount. To do that, you can use the new construction – the Refinement Station!
Each refinement station will be upgrading upon usage – the more often you use it, the better the refinement quality will be. Refined resources (especially rare ones) will play a very important role in our future updates!
Gameplay and balance changes
- Now it will require less time to learn new abilities;
- Parameters of all monsters has been reconfigured, we are continuing to improve game balance.
Bug fixes
- Fixed the bug, that was causing the game crash, when player were trying to purchase items with high-level Xenodin;
- Overall performance has been improved;
- Some minor bugs has been fixed.
Colonies Online is in Early Access state – a lot of things are yet to be developed, we’re working on improving the game every day.
If you encounter some serious bugs or technical issues, let us know about them on the forums of the game or via e-mail: [email protected]!