Added Game Mode Abyss: Testing a new game mode, No equips. All items spawn as shadows. Play once per day.
New Special Modifiers for Elements
- Shadow: Doesn't contribute to score.
- Enchanted: When transmuted goes to the next higher tier (enchantment loses charge after transmutation)
- Frozen: Elements frozen can't transmute for 2-3 turns.
- Haunted: Moves randomly freezes adjacent pieces.
- Plagued: Moves randomly can't transmutate next to it.
- Cursed: 3x transmutations turn to dust, 4x+ breaks curse.
- Sticky: Piece doesn't fall.
- Burning: Turns into char.
Changed the way Lustrous Coin works, now each piece has a 50% chance to become shiny.
Voltbelt is now more lethal but lowered the % chance to %5 per transmutation.
Added Burnt Char: To break this item you must do transmutations next to it.
Added Return Potion: Moves the board back one step.
Added Frost Dagger: When dropped freezes piece below it and after the piece loses it's frozen state breaks that item.
Added War Hook: Brings the item below the item it is dropped on to the top of the stack.
Added Rising Fall: Destroys all items in a X shaped angle.
Added Wooden Broom: 50% chance to destroy elements that are tier 3 and below. Has 100% chance to destroy Vagrant Dust.
Elements 9-12 can now be randomly selected in the equips again.
Ability to change the speed of fade in/out for pieces.
Fixed a bug when pressing Escape on various screens.
Fixed a bug with Corrupted Seed.
Removed "10 to 10000" puzzle.
ːouroborosː