Source: Steam Community (opens in a new tab)
Fixed:
- Fixed a bug where the FOV would change if you changed the sensitivity
- Fixed a bug where the random scream time was set to 0, causing the entity to scream constantly
- Fixed a bug where the ragdoll was the default UE5 mannequin still, it now uses your customized character
- Fixed broken textures on Northwood
- Fixed the light bleeding through the walls from the fireplace in the lobby
- Fixed a bug where the game would crash if you tried to change certain settings
- Fixed a bug where you couldn't walk over the note
- Fixed a bug where the items on Northwood would sometimes trap you
- Fixed more settings that changed your FOV
- Cleaned up and fixed all the animations, previously they were linked to the wrong skeleton, all the animations have been redone for the new skeleton
- Fixed a bug where you would start 10 levels ahead
- Fixed a bug where you sometimes wouldn't get sent back to the lobby when you die or win
- removed "generator is on"
- Fixed a bug where you couldn't walk up some stairs in Northwood
- Fixed a bug where the Northwood entity scream was set to 2D audio instead of actually coming from her and her direction
- Fixed a bug where the Northwood entity would sometimes not spawn
- Fixed a bug where the hospital entity would sometimes not spawn
- Fixed a massive amount of AI pathing issues
- Fixed a bug where Maria had no first-person animations
- Fixed a bug where the kill animation would play for all players, even if they weren't attacked
Changed:
- After killing a player, the entity temporarily loses its anger status (becomes slowed down to a walking speed, will look for you less, worse sight/hearing)
- Significantly reduced the number of times the entity will scream
- Added a cleaner kill animation
- When being eaten by the entity, you can no longer just run around and look around, you're stuck in place being attacked
- Made it so that instead of it hanging after the animation, it instantly kills the player (uses the animation length for death instead of a random number)
- Cleaned up a lot of the navigation issues, such as having the press escape to close some things, and the close button for others
- Significantly reduced the spawn rate of the apparitions
- Significantly improved lighting in the tutorial map, and provided a flashlight
- Changed up the jumpscare, now its got multiple sounds and shakes the screen
- Changed up wording for the generator notes, making it clearer what you have to do.