Early Access Update v0.2.0 Patch Notes!
New Stuff,
- New animal, Scorpions, Will walk around on the sand and sting the player if stepped on.
- New structure, Crate rack. Used to hold crates or food barrels.
- New status effect, Energy boost. Obtained when eating certain foods or using an oxygen can.
Energy boost will reduce stamina consumption and increase stamina regeneration speed while active.
- Scorpion stew and cooked scorpions can now be made in pots using a campfire.
- Crab stew and cooked crabs can now be made in pots using a campfire.
- Palm leaves can now be crafted into rope like yucca leaves.
- New interface for food buttons to clearly show when an item is spoiled.
- New animations for crate buttons to clearly show that a slot changed.
- Added new guides to the survival guide.
- Added new tips to loading screen.
- New Medlar fruit spoiled visual.
- New Kiwano fruit spoiled visual.
- New Kei fruit spoiled visual.
- New Baobab fruit spoiled visual.
- New Banana spoiled visual.
- New Bamboo shoot spoiled visual.
- New Yucca fruit spoiled visual.
Fixes,
- Fixed, Crates and food barrels falling through floors when loading save.
- Fixed, Some status effects not showing up in sleep menu.
- Fixed, Crates and food barrels shaking around when first built.
- Fixed, Some food items not changing visual when spoiled.
- Fixed, Players could switch food items while cooking using a stick.
- Fixed, Some buttons providing incorrect input prompts.
- Fixed, Meat rack didn't show warning notification when attempting to dry fowl.
- Fixed, Food button selection brackets not hiding after another button was selected.
- Fixed, Cave lighting triggered when player was outside cave systems.
- Fixed, Player arm bands not rendering properly.
- Fixed, Some handheld items not rendering properly.
- Fixed, Animations for canned food getting stuck.
- Optimized crate and food barrel physics.
Changes,
- Crab stew can now be consumed to gain an energy boost.
- Canned food, Kei fruit and bananas can now be consumed to gain an energy boost.
- Oxygen cans can now be used to gain an energy boost.
- Some blueprints will now be set further from the player while placing so that it is easier to place.
- Players can now switch between handheld food items without having to hide the current item first.
- Fires will no longer go out while the player is cooking an item over a stick.
- Eating spoiled fruit will now give the player parasites.
- Tanning racks will no longer become wet while raining if placed under a roof.
- 'Braai Anyone?' achievement now requires players to eat a scorpion as well.
- Empty food or satchel buttons are now greyed out compared to the white color when not empty.
- Meat will now provide more protein and fats when consumed.
- Fowl will now provide more fats when consumed.
- Crabs will now provide more fats when consumed.
- Decreased base stamina regeneration speed.
- Increased base stamina consumption speed.
- Spoiled food will no longer treat ailments or provide bonus effects.