This will be our last update for the year, as we won't have one over Christmas (except for potential bug fixes).
Online Multiplayer
Steam-based Online Multiplayer is now live! You can play privately with a friend or host an open game for anyone to join. Right now it's limited to 1v1...but just for now :)
Currently you cannot save and resume in Multiplayer, but this is coming. There will be bugs here, so get playing and click send when you get them!
Unit Outlining
We've added a faint outline around mouse-over and selected units to help identify them as well as make it clear who is an ally and who is an enemy. Also helps when they're partially obscured. You can turn this off in the options.
Bug Reporting
We've added an in-game error alert, when an error in the game was detected. You can close this and attempt to carry on, but we suggest you relaunch and load the latest auto-save. However if you're feeling kind, click the Send button to send us the report so we can help identify the problem.
Changelist
- Online Multiplayer Added
- Unit Outlines Added
- New Error alert and reporting
- Fixed issue with game launching at resolutions your monitor cannot handle
- Reduced texture sizes for UI elements to help lower end graphics cards
- Fixed camera always moving around a bit when selecting units a lot
Known Issues
- Multiplayer needs more error handling (ie when disconnected etc)
- Cannot save in Multiplayer yet
- Multiplayer UI needs more visual polish
- Clicking the connect button when not selecting a Game to join causes problems
- Localisation tags missing
Thanks for all the support, and please keep the feedback coming!