Source: Steam Community (opens in a new tab)
NEW
- Added UI Volume slider option in the Audio Settings Menu.
UPDATES
- Enemy corpses now display their quota value prior to being shrunk. This will help players who have not used the Shrink Ray understand its usage a bit better while also improving the quality of life of not having to remember the price of each creature that requires Shrink Ray.
- Sandworm:
- Increased price of the Sandworm from 90 to 110.
- Updated Sandworm hitbox so that it can be easily damaged with Melee weapons.
- Sandworm Health is now retained so that it does not reset its health each time it returns underground.
- Sandworm weakness and strength description update.
- Reduced the time players need to “RUN” with the Ouija Board from 3 seconds to 2 seconds.
- Added additional Level 0 crates to the outdoor area of Port Glacial where there was lots of open space to explore but not much to loot.
FIXES
- Fixed an issue with Crawler Safe Mode causing it to disable while spectating another player that was too far away from the spectator’s dead body.
- Fixed an issue where the sandworm corpse was being held incorrectly on clients.
- Fixed an issue where the Sandworm was despawning earlier than it should while returning to the sand.
- Fixed an issue where sandworms do not respawn if the player has not left the Sandworm Hot spot and returned later.
- Fixed an issue where the emotional support emote showed reindeer ears after ending interaction with UI.
- Fixed an issue where expelling the Wood Witch with the crucifix would cause the crucifix to get stuck on the player’s hand permanently regardless of whether it was dropped or not.
- Fixed an issue where if the ship autopiloted to orbit without staying overnight while a player had their jetpack active, the player would be stuck in third person POV and unable to interact.
- Fixed entrances to level 2 of Sahariss that were not intended to be entered through.