Source: Steam Community (opens in a new tab)
Fixes:
- Fixed an issue on Arne's dagger where it had strength instead of dexterity
- Fixed issue where Bloodied Wrathrend was not in Aldric's shop.
- Fixed an issue where heal over time effects were being impacted by spell shields.
- Fixed the tooltip for Cursed Amulet not matching from quest reward and Aldric's shop.
- Fixed an issue where legendary chest in Infested cave had too high of a chance to receive nothing.
- Fixed an issue where smite flames could potentially not disappear off character if the enemy that caused the smite died before it fell off.
- Fixed an issue where mana/stamina regen was not updating when in/out of combat visually on the bars.
- Fixed an issue where character parts would be hidden incorrectly when using garbs.
- Fixed an issue where materials could get mixed up.
New:
- Removed forced aspect ratio, we'll see if this helps with the random screen flickering. We're attempting this, as at this moment we've not seen screen flickering on the main menu.
- Reduced the amount of particles spawned in Firepit.
- Strength no longer contributes to carry weight.
- Increased base carry weight to 250 up from 100.
- Added block amount to character stats.
- Copper/Tin are now 100% from salvaging, up from 50%.
- Iron is now 75% chance from salvaging, up from 35%.
- Onyx is now 65% chance from salvaging, up from 30%.
- Titanium is now 50% chance from salvaging, up from 25%.
- Meteorite is now 35% chance from salvaging, up from 15%.
- Added 4 new demon enemies.
- Barrier spells now scale the same as other magic abilities (can be a range based on your scaling)
- Updated all barrier spells tooltips to reflect the new changes.
- Removed imbue holy/imbue void from Shielaa's drop table.
- Increased recommended level for Bandit leaders to 6 up from 3.
- Increased recommended level for Thief Leader to 12 up from 5.
- Isabella now guarantee's all items from her quests.
- Aldric now guarantee's all items from A Little Help, and Bandit Thieves.
- Eldariel's quests now guarantee all items.
- Added Arena Master Veets appearance for each race / gender
- Updated stamina/mana regen, the base amount of regen has been increased by 100%.
- Placed a cap on stamina/mana regen at 5/s baseline.
- Each player level increases stamina/mana regen cap by 2.5% of your level, for example, a level 100 will have an additional 2.5/s regen cap.
- Reduced level requirement by 10, you can now start upgrading at level 1 for rank 2, level 10 for rank 3.