Source: Steam Community (opens in a new tab)
Fixes:
- Fixed an issue where Master Riposte talents allowed 2 talents spent.
- Fixed an issue if players talked to Sylinar prior to origins quest, speaking with him should now trigger the progress, even if players have already spoken to him.
- Fixed an issue where arrows were adjusting for enemy momentum, if the enemy was frozen or stunned. Even though they're stunned/frozen they still have stored momentum, which was causing arrows to go way off in the direction they were moving prior to being stunned or frozen.
New:
- Updated the "Stone" attribute amount from 50 to 125. We want these to feel more impactful than they are, in finding them.
- Updated Sunstroke blessings to award 35 attribute points down from 100. We feel these are great, they feel great, but they're a bit over tuned for the amount available.
- Heart of the Titan talent now goes to 75 points, but now only gives 1 health per point.
Added a new Shrine system that grants passives. Only one shrine can be active at a time.
- Added a new shrine to the world, that activates: Fortune's Boon - Grants an extra 1–2 rolls on boss loot.
- Added a new shrine to the world, that activates: Aegis of Recovery - Recover 3% of max health every 5 seconds.
- Added a new shrine to the world, that activates: Hunter’s Instinct - Chance to double materials gathered from harvesting nodes.
- Added a new shrine to the world, that activates: Wealth of the Ancients - 100% increased gold found from all sources.
- Added a new shrine to the world, that activates: Treasure Seeker - Increases the chance of hitting the rare drop table.
- Added a new shrine to the world, that activates: Shattering Blows - Attacks ignore 20% of enemy armor.
- Added a new shrine to the world, that activates: Resourceful Strikes - Skills cost 20% less resource to use.
- Added a new shrine to the world, that activates: Swiftfoot - Movement speed increased by 20%.
- Added a new shrine to the world, that activates: Arcane Magnetism - Hidden items glow after walking nearby.
- Added a new shrine to the world, that activates: Vampiric Aura - 5% of all direct damage dealt heals you.
- Added a new shrine to the world, that activates: Relentless Fury - Abilities have a 35% chance to not go on cooldown when used.
- Added a new shrine to the world, that activates: Brawler’s Edge - Gain 15% increased melee attack speed.
- Added a new shrine to the world, that activates: Echoes of Power - Increases damage taken by 100% but also increases damage done by 100%.
- Added a new shrine to the world, that activates: Fortune’s Favor - Increases the chance of higher rarity items and higher quality weapons.
- Added a new shrine to the world, that activates: Elusive Mirage - 20% chance to immune incoming damage.
- Added a new shrine to the world, that activates: Amplified Insight - Increases all experience gained by 100%.
- Added "Active Shrine" to character info. Will display the passive and description.