Performance:
There is a significant increase in the frame rate stability across the whole game but specifically on the first scene. (More updates on this issue are forth coming)
Ease of play:
Run speed has been increased 10%
Walk speed has increased 75%
Main shaft elevator speed has increased 50%
Stair posts in the east silo have changed color for photo sensitive players
Alternate key bindings have been added. *
A block has been added to the swing gate to prevent players from getting stuck on the other side
Bug fix's
A rare bug that caused the bird to be stuck on the ground with wings spread
Camera twist when tapping forward while flying
Failing to play screwdriver animation of levels 3 and 5
Volume on boarded door not adjusting to Sound Effect Volume
Various volume linking to incorrect volume adjusters. **
A rare bug that caused players not to be able to disengage from the crane
UI issue when the crane had deployed
A box under the out building stairs when jumped on a player would get stuck
All bug fix's above have been addressed and resolved.
* Most key bindings relevant to game play can be viewed in the menu -> settings -> controls
or when engaged with a specific game element. (A full list of all key binding for all game elements is forth coming)
** Most volume related issues have been corrected, however the investigation into any further bad links is ongoing