Version: v1301
Date: November 7, 2024
Cycle Difficulty Changes
- Entity spawn times for each cycle difficulty have been increased and amount that can spawn decreased.
This change aims to provide a more gradual progression, slowing the pace of the game's difficulty curve to give players more time to adapt and enjoy the early stages before the challenge ramps up.
Changes
- Sledgehammer now consumes 20% stamina per use.
- Reduced the volume of the train derailment sounds, making it less jarring and more balanced with other in-game sounds.
Sound Updates
Unique pickup sounds have been added for the following items:
- Perfume bottle
- Toy car
- Wirespool
Additional sounds have been added for:
- Picking up small metal scrap
- Picking up cardboard objects
- General grab sounds
Bug Fixes
- Resolved an issue with the alarm door, ensuring it now correctly shuts off during all power outages, not just the Blackout modifier.
