Source: Steam Community (opens in a new tab)
Bug Fixes
- Resolved an issue where Pentagon cells overlapped with the train station
- Fixed a bug where location modifiers were not cleared for clients when a run was reset
- Fixed a bug that prevented players from using vaccine injectors within environments
- Fixed AI navigation around holes
- Fixed a bug where a player entering the train would affect wind and siren sounds for all players instead of just themselves
- Fixed a bug where uncrouching with sprint would bypass obstruction checks, allowing players to clip through objects
- Fixed a bug allowing sprinting while downed
- Fixed AI train entry (navigation for the new door has been corrected)
- Fixed an issue where the Metro was automatically selected after leaving the Pentagon
- Fixed a bug with item purchase sounds playing globally
- Fixed a bug where players using an elevator could be forcibly transported if another player arrived at a different elevator first
- Resolved an issue where elevators could become stuck
Changes
- Added an elevator to the Pentagon station (we forgot to add one in v1500 mybad)
- Pained breathing is now quieter and no longer audible to other players
- Fixed the newly added cells. Missing surface definitions have been added, now allowing footstep sounds
- Train window shutters now open and close with the door
- Elevator doors now open automatically upon arrival at the train station
- Decreased location costs
- Reduced death penalty from 15% to 7%
- Re-adjusted entity spawn times
- Remaining Loot value restores faster
- Slightly decreased XP gain from bringing back salvage
- Reduced Nightmare loot value multiplier by 0.5
- Decreased equipment costs
- Gun can no longer go on sale