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Dollhouse Open Beta patch notes #1

Hi everyone!

You might've noticed that we issued a patch for Dollhouse! The most important fix is that we've partially fixed the multiplayer in the beta. We isolated the issues with the multiplayer connection issues with some players. We will need a few more days at most to completely resolve the issue. Multiplayer may work for some players now, but it is only a partial fix. We hope to have it live by this weekend so you can stab each other in the back :)

Multiplayer

  • Fixed infinite loading screen issue before the match starts

Singleplayer

  • Implemented better lighting on death
  • Implemented additional death animations
  • Implemented additional mannequin attack animations
  • Fixed trap launching player into space issue
  • Fixed bug where Focus audio loop continues playback on level unload
  • Fixed bug where Focus scanning removes charge when kicked
  • Fixed bug where monster taunt is cutoff when kicked from scanning

Health & Quality of Life Changes

  • HUD in options displayed properly
  • Objective marker in tutorial displays objective properly

We're still working on fixing the multiplayer before the weekend, so please bear with us :D

In the meantime, if you want a good laugh, check out DashieGames' playthrough of Dollhouse: https://youtu.be/JVzE2wo30Ao