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Welcome, Creators!
Early Access may be over but the ride is just getting started. Grab a friend and join the fun -- Creativerse is officially LAUNCHED!
We're kicking off launch by releasing a top community-requested Creativerse feature: stair and roof corner blocks! Plus we've leveled up the game with our usual fleet of fixes, optimizations, and balance tweaks. (You spoke. We heard. Super extractors just got super-charged.)
Whether you're a Creati-veteran or discovering the world of Creativerse for the very first time (in which case, try to find some shelter before nightfall - you’ll thank us later), we're thrilled to have you along for the ride!
P.S. For a glimpse at what comes next, don't miss this blog post by our game director.
New Features and Content
- New corner blocks!
- Process crafted stairs and roofs in the processor to make inside and outside corners
- New placemat item
- Use to place and arrange decorative items on most flat surfaces
- New block bundles
- Medieval Pack
- Hidden Temple Pack
Improvements
- Memory usage & performance improvements
- Added teleporter tutorial screen
- Additional protection against some exploits
- Balance adjustments
- Super extractor now returns 3.5x base ore value (up from 3)
- Forge time for iron ore is 20 seconds (down from 30)
Bugfixes
- Fixed most cases of missing visual chunks
- Fix for visual “missing block” when half-pulling other blocks
- Fix for broken block outlines when building blueprints
- Fixed low light level of medieval torches
- Purchased bundles now show up properly when inventory page first opened
- Fixed bad shader on medieval throne
- Medieval door can now be wired
- Tweaked loadscreen to fix minor visual issue
- Fixed minor issues with missing text strings for some items