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Creativerse R27 -- The Quality of Life Update

UI be a little more helpful. Night be a little less dangerous. Bugs be a little less buggy.

That’s R27 in a nutshell.

Behind the scenes, we moved to a new office, took time off for the holidays and have been laying the groundwork for features that won’t be ready for a while. In other words, we acknowledge R27 isn’t as meaty as you’re used to. R28 will have more stuff!

P.S. We’ve slowly been upgrading our store page over the past couple months -- new banners, screenshots, game descriptions, etc. Let us know what you think!

Improvements

  • More detail in UI item description
  • Better block placement behavior
    • Added a player “nudge” when placing a nearby block (allows for placing blocks closer to your feet)
    • Improved messaging when blocks can’t be placed

  • Nighttime in forest, woodland, and plains biomes less dangerous
  • Feedback when trying to learn recipes that are already known
  • Compass death skull now pings upon respawning
  • Art - flames added to torch icons
  • Art - Janky House icon now properly a blueprint
  • Rimecones and snow cubes show up when placed on shelves
  • Fences no longer connect to wildflowers
  • Added Hotfoot harvesting sounds
  • Server improvements

Bugfixes

  • Fix for fluid faces not rendering when adjacent to glass
  • Fix for iron gate rapidly opening and closing when in open state
  • Beeswax now an option in custom blueprint block swaps
  • “Ghost block” pulling fixed
  • Lily pads can now be targeted
  • Beams & torches sort properly behind liquids
  • Fix for Rockster & Pigsy sliding while “powering up”
  • Lighting fixes while underneath large surface structures
  • Fix for world list visual hiccups on main menu
  • Fix for rare bug that would not grant coins on coin pack purchase

Other

  • Holiday recipe drops disabled
  • Janky House no longer granted to new players