UI be a little more helpful. Night be a little less dangerous. Bugs be a little less buggy.
That’s R27 in a nutshell.
Behind the scenes, we moved to a new office, took time off for the holidays and have been laying the groundwork for features that won’t be ready for a while. In other words, we acknowledge R27 isn’t as meaty as you’re used to. R28 will have more stuff!
P.S. We’ve slowly been upgrading our store page over the past couple months -- new banners, screenshots, game descriptions, etc. Let us know what you think!
Improvements
- More detail in UI item description
- Better block placement behavior
- Added a player “nudge” when placing a nearby block (allows for placing blocks closer to your feet)
- Improved messaging when blocks can’t be placed
- Nighttime in forest, woodland, and plains biomes less dangerous
- Feedback when trying to learn recipes that are already known
- Compass death skull now pings upon respawning
- Art - flames added to torch icons
- Art - Janky House icon now properly a blueprint
- Rimecones and snow cubes show up when placed on shelves
- Fences no longer connect to wildflowers
- Added Hotfoot harvesting sounds
- Server improvements
Bugfixes
- Fix for fluid faces not rendering when adjacent to glass
- Fix for iron gate rapidly opening and closing when in open state
- Beeswax now an option in custom blueprint block swaps
- “Ghost block” pulling fixed
- Lily pads can now be targeted
- Beams & torches sort properly behind liquids
- Fix for Rockster & Pigsy sliding while “powering up”
- Lighting fixes while underneath large surface structures
- Fix for world list visual hiccups on main menu
- Fix for rare bug that would not grant coins on coin pack purchase
Other
- Holiday recipe drops disabled
- Janky House no longer granted to new players