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Weekly Update #8

Largest weekly update ever! You'll quickly find that we have made some substantial changes to Crea.

First and foremost, Channeling as you know it has been more or less removed. Skills are now singular lessing the number of button presses to execute it. To further streamline skill execution there is now a quickbar that skills can be placed onto and executed with a single button press.

Channeling is still possible through idols that can be found in treasure chests. There are four Aer idols to channel from; Aegnix, Aeolus, Lacies and Silvan. Channeling these Aer will alter the elemental spells. In the future we hope to add in several more idols and have channeling affect several aspects of the game.

Going along with these changes, elemental resistances have been removed. Now elemental attacks have a chance to inflict elemental status effects.

Another major change is now talents must be unlocked to progress past level 30; however, each character can only unlock 2 talents. This change will help further distinguish characters from one another. For those who wish to max out everything, talent are automatically unlocked on Easy mode.

There are many more changes that you can find below. Much of this absolutely a work in progress so please keep that in mind but also be sure to provide feedback on everything even if you think we're going to be changing something.

Thanks everyone for your continued support!

Some more big news! Kelley and I (Jasson) are going to be showing Crea at MineCon this upcoming weekend. We're at the airport this very moment getting ready to board and fly to London. If you are by chance going to be there then be sure to look for our booth!

Features

  • Removed Channel skills from talents
  • Split most "Form" skills into individual skills
  • Several skills were abandoned while a few others were added
  • New Quickbar has been added making it possible to quickly use skills with a single button press
  • Removed elemental resistances
  • Talents must be unlocked to gain TP past LV30 but only 2 Talents may be unlocked (Medium and Hardcore modes only)
  • Channeling can now be done through "Idols" which can be found in treasure chests
  • Weapon attacks may now individually be assigned a stamina cost for more interesting weapons
  • Shields now have a unique stamina cost for blocking as well as a threshold on how much damage can be blocked
  • Unique items can be found in the newer monster horde realms
  • Added in a new fairy furniture set
  • Added a new Katana sword tree
  • Added several new block types: Obsidian Brick, Plaster, Fairy Wall, Leaves, Stripes Wallpaper and Vines Wallpaper
  • Water hole minibiomes can appear in many surface biomes now

Changes

  • Elemental attacks now have a chance to apply a related status effect
  • Skills have once again been rebalanced
  • Quality bonus when crafting lower level items is now limited
  • Lanteed now can appear in more biomes
  • Lanteed sprouts can no longer sow more sprouts
  • Water level in ocean biomes now accounts for the sides being uneven
  • Inferist Rod now has a special attribute which reduces target's MIND
  • Spectral gear now has a special attribute which adds bonus INT based off of character's MIND
  • Reduced shield knockback some and make it only apply on melee attacks
  • Updated tutorial
  • The 'L' and 'R' on the toolbar are now flipped when using a controller

Bug Fixes

  • Corrected issue with monster ranged attacks not increasing properly with levels
  • Fixed regression with shrapnel particles causing bombs to not work properly
  • Resolved issue with flying creatures getting stuck in the ground
  • Resolved issue with monster not dying until stun wore off
  • Fixed mushroom seed planting preview
  • Resolved issue with player not being able to complete chaos crafting if starting with max quality