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Weekly Update #2

This week's update brings even more stability to Crea and incorporates a great deal of feedback from players. Next week you can look forward to a larger update with tons of new content!

Changelog

Features:
  • Added a all new guide to help assist new players
  • Mods can now be set as "Server Only" which makes them not required by the client. This feature only works with mods that only affect the server.
  • Added class overloading for mod support
Changes:
  • Tweaked jumping to be more responsive
  • Changed character infusions by simplifying UI and making the use of a Remna Core be the gate to infusions
  • Changed Telin drops so that now it can drop Telin Thread at higher levels
  • Added a light source to many Syle skills
  • Lowered frequency of the Fractured biome
  • Adjusting Ore Hunter skill unlock levels
  • Changed Crystal Dowsing to only detect crystals that have yet to be activated
  • Increase tile levels and made it possible to get TP for breaking a block that's a much lower level than the gather talent level
  • Balanced Gildor
  • Adjusted hitbox for Torrend to make it a little easier to hit
Bug Fixes:
  • Resolved issue with rare game crash during world generation
  • Made engine adjustements to make it possible to gather information on some game crashes
  • Resolved occassional crash when saving and exiting
  • Resolved game crash when hovering over an effect just as it expired
  • Resolved issue with collision detection
  • Resolved issue with ore not spawning after defeating bosses
  • Fixed Bone imbuable tier to be correct
  • Fixed typo in Chisel Set saying it was for the wrong crafting station
  • Changed gloves subcategory to be "Accessories" so that they appear in crafting UI outside of the filter
  • Fixed Berserker and Breath Forms so they work once more
  • Resolved issue with client cast cooldown being set too early making consecutive casts fail
  • Fixed issue with XInput icons not displaying correctly on Linux
  • Resolved issue with mods image path being mangled by UI resulting in no image being shown