This week's update brings even more stability to Crea and incorporates a great deal of feedback from players. Next week you can look forward to a larger update with tons of new content!
Changelog
Features:Changes:
- Added a all new guide to help assist new players
- Mods can now be set as "Server Only" which makes them not required by the client. This feature only works with mods that only affect the server.
- Added class overloading for mod support
Bug Fixes:
- Tweaked jumping to be more responsive
- Changed character infusions by simplifying UI and making the use of a Remna Core be the gate to infusions
- Changed Telin drops so that now it can drop Telin Thread at higher levels
- Added a light source to many Syle skills
- Lowered frequency of the Fractured biome
- Adjusting Ore Hunter skill unlock levels
- Changed Crystal Dowsing to only detect crystals that have yet to be activated
- Increase tile levels and made it possible to get TP for breaking a block that's a much lower level than the gather talent level
- Balanced Gildor
- Adjusted hitbox for Torrend to make it a little easier to hit
- Resolved issue with rare game crash during world generation
- Made engine adjustements to make it possible to gather information on some game crashes
- Resolved occassional crash when saving and exiting
- Resolved game crash when hovering over an effect just as it expired
- Resolved issue with collision detection
- Resolved issue with ore not spawning after defeating bosses
- Fixed Bone imbuable tier to be correct
- Fixed typo in Chisel Set saying it was for the wrong crafting station
- Changed gloves subcategory to be "Accessories" so that they appear in crafting UI outside of the filter
- Fixed Berserker and Breath Forms so they work once more
- Resolved issue with client cast cooldown being set too early making consecutive casts fail
- Fixed issue with XInput icons not displaying correctly on Linux
- Resolved issue with mods image path being mangled by UI resulting in no image being shown