Much multiplayer love in this update. I have been working hard at getting multiplayer to a good state and this week's update brings it much closer to that. This next week I'll be continuing my efforts on multiplayer and if we're all lucky I'll get to do Steam Multiplayer support! (I sorely need a break from fixing bugs and a juicy feature like this sounds quite tasty right now)
In other news, I'm finally a Twitch Partner! SUB HYPE! I also have finally got back on a streaming schedule. I'm now streaming Crea 1-5PM PST everyday except Sunday. I'd love to see everyone join in when they can!
http://www.twitch.tv/siegegames
Changelog
Changes
- Monsters now loose aggro when the player goes invisible
- Changed Ghost Shell description to include that it only grows in soot
- Pots and chests can now drop feathers
- Abandoned Researcher Outpost chest now contains guaranteed feathers!
- Broken mannequin now drops scraps instead of lumber
Bug Fixes
- Resolved a crash that would occur when hitting a fish that was touching the ground
- Fixed several import issues that caused some Linux distros to not play
- Resolved several issues with particles not being synced in multiplayer
- Resolved an issue where the client would freeze when the host exited the game before them
- Resolved an issue where the HUD was not updated when channeling an Aer (through an idol)
- Resolved issue where the client would gain two "exhausted" status effects and one would permanently stay
- Resolved issue with chaos crafting not unlocking properly for the client
- Resolved issue where chaos craft skills would not always be shown for the client
- Resolved issue with Stoneskin not working
- Resolved issue with client not receiving craft item notifications when crafting equipment
- Fixed missing description for Focus effect
- Resolved issue with being able to use items placed in the trash
- Resolved a crash on the host that would occur when the client left a horde realm after the host did
- Resolved issue with some players not being taken to the boss realm when initiated
- Resolved issue with being able to join Gildor's fight when it is already active
- Resolved issue with Gildor and Dormian spawning multiple times in a multiplayer game
- Resolved issue with characters sometimes being listed twice
- Resolved issue with grappler not working immediately after having grappled support removed
- Resolved small issue with updating NPC prices when leveling Barter skill
- Resolved a crash caused from attempting to reload a region while it was still saving
- Resolved an issue that resulted in regions not being unloaded properly
- Resolved a small issue with client trying to register an invalid Way Crystal
- Resolved an issue that would occur when leaving the Gildor fight while he is charging across the screen
- Resolved an issue where other players would not be visible after traveling until they moved
- Resolved issue with player getting into a bad state when being interrupted while attempting to travel
- Resolved issue with Treasure Hunter not working with Imperial Chests
- Resolved issue with undiscovered items in nearby chests being shown as "???" even though they are researchable
- Resolved issue with Quickbar skills not displaying when they're unavailable
- Resolved issue where a client could start casting a spell from the Quickbar but never finish because they had insufficient stamina
- Resolved issue where changing the toolbar on a client would not correctly update the held items
- Resolved an issue with some channel related equipment attributes not working
- Tiles are now shown as being damaged in multiplayer on clients