Yesterday was a productive day with several bugs fixed. I will of course continue to work through issues as fast as I can. Progress!
Today I will begin focusing on some of the multiplayer bugs. I hope to also look at the nasty "exploding base" issue. Once again, thank you all for your patience, support and help fixing these issues.
Changelog
- Resolved performance issue caused by monster spawners not being updated and maintained properly. This should fix dropped FPS from longer play sessions.
- Resolved issue with music box not working in multiplayer
- Resolved issue with previously defeated bosses since the previous patch not scaling properly. Defeating previously defeated bosses will cause them to start scaling properly.
- Resolved issue with grappler suddenly not working anymore
- Resolved issue where treasure chests with an apostrophe in its name would not correctly open up anymore
- Resolved issue with Warden items and Hunter Talisman not displaying tooltip correctly during crafting and researching
- Resolved issue with sticky throw-able items not being destroyed properly
- Changed Glow ball and Sticky Glow Ball descriptions to mention that they are throwable