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Version 1.0.3 Update Released

Yesterday was a productive day with several bugs fixed. I will of course continue to work through issues as fast as I can. Progress!

Today I will begin focusing on some of the multiplayer bugs. I hope to also look at the nasty "exploding base" issue. Once again, thank you all for your patience, support and help fixing these issues.

Changelog

  • Resolved performance issue caused by monster spawners not being updated and maintained properly. This should fix dropped FPS from longer play sessions.
  • Resolved issue with music box not working in multiplayer
  • Resolved issue with previously defeated bosses since the previous patch not scaling properly. Defeating previously defeated bosses will cause them to start scaling properly.
  • Resolved issue with grappler suddenly not working anymore
  • Resolved issue where treasure chests with an apostrophe in its name would not correctly open up anymore
  • Resolved issue with Warden items and Hunter Talisman not displaying tooltip correctly during crafting and researching
  • Resolved issue with sticky throw-able items not being destroyed properly
  • Changed Glow ball and Sticky Glow Ball descriptions to mention that they are throwable